Hybrid UI/UX Designer based in Malmo, Sweden. Teaching assistant @MalmoUniversity | https://hybriddesigner.se
iPhone mockup sketched out in a renaissance theme
iPhone mockup sketched out in a renaissance theme

Newtonian ‘physics’ is experienced in graphical microinteractions as they appear to behave in accordance with one another. In Nathan Hunt’s inspiring piece on Mass and Motion in User Experience, he highlights that easing animations create the appearance that a user interface graphics has mass and is responding to force and friction.

When applying these animations is to somewhat mirror the motion of objects in the living world according to realistic physics. It is a means to anchor us in two worlds, as we interact with one reality through another. …


Abstracted representation of Apple’s iOS icon grid blooming
Abstracted representation of Apple’s iOS icon grid blooming

When interacting with today’s graphic user interfaces (GUI), we experience a sense of realism. As of now, certain aspects of realism (for example animations) create the appearance that user interface graphics behave in accordance with the physical laws of the living world.

When experiencing such aspects of realism in GUI, we experience one thing in terms of another. This is what is known as a metaphor. Interaction design has long drawn on the familiar logic of the living world. Here, GUI often uses metaphors that allow for experiences to feel real and familiar.

However, these are only some aspects of…

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